Please explicitly mark the build as a Windows build in the 'edit game' page, so that it can be installed with the itch.io app. Also please consider making builds for non-Windows operating systems :)
Viewing post in [LD51] Are We There Yet? comments
Hey, thanks for the tips. I have labelled the build as windows! The webgl build was late because we developed the initial version with a bunch of threading and audio in timelines. Neither of which are supported by unity webgl apparently!
However, there is now a webgl build! So as long as the OS can run chrome, everyone should be able to play the game now :)