Everything meshes together so well, like the artistic and audio styles in this bright and fun sorta puzzly, sorta reactiony game. I like that while you're slow you get to build a plan of action for how to reach the more difficult blocked off regions to color or powerups that help you progress. Plenty of challenging and varied level designs, that also introduce new mechanics and obstacles as you go. I will say there felt like a slight delay, or the timing was a little imprecise with turning but maybe that's just me. The game is very charming though, I could totally see it being played on an SNES.