Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for playing and the feedback! 

I may have been a bit overambitious going with Godot4, but I figured a game jam was a good place to force me to learn. My biggest beef was fighting with lack of documentation, looking up stuff was also very difficult because anytime I searched for a problem I would find solutions for Godot 3 and then would have to resort to either looking at the source code or Github issue list. All in all though I feel like to Godot team is going in the right direction. I actually appreciate a lot of the changes they made once I found them, but I wouldn't quite recommend jumping into Godot 4 just yet due to lack of documentation. 

This was my first music composition so I am glad it came out well.

My OG plans were to have random faces generated (different pairs of eyes, nose, and mouth) that you had to match with your cutting and then get scored on by how close you were to the requested face, but as game jams go, once I hit the end crunch I had to scrap some of those features :'(  

Again thanks for playing!