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I... I didn't survive very long :D

I love the aesthetics and the idea behind the exploration. It didn't feel super intuitive to get into and It'd be better if you didn't have to use fn to move the camera up and down. I'm assuming there's a reason for it though and I'm sorry if you've already heard that a 1000 times already :D

I'm generally not much of completionist, and I don't love it when games let you fail so early on. But you've definitely created something really interesting here so I will have to give this a few more tries.

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Thank you for giving the game a try, it means a lot! I getcha, the whole game was developed around the idea of having to go through trial-and-error without prior instructions or hints (just like in real world workplace where you need to be mature and navigate all on your own)- But don't worry, the game autosaves itself so that no progress have been actually lost even if you did die/restart so hopefully it doesn't come off as too frustrating for you! The game does require you to fail in order to learn!! 

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That is kind of genius then and I think I might just need to toughen up :D Will def give it some more runs.