Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello there!

[Some Issues]

No way to pause the game (Its a demo, can't really complain)

USE key is to kick, maybe have that as a dedicated button because kicking a locked door is impossible when it tells me to do that.

I assume you can kick doors down, as soon as I moved away and back to the door it stopped telling me I could USE to kick.

Button to switch grenades?

Map stopped working half way first level.

Vanth stopped following me or got stuck to one area because of the USE button, maybe make that a dedicated button as well.

Also I know I got Oxygen, but I could not clearly see how much I have left so I died from it.


I did enjoy the demo, keep it up!

thank you so much! 

I’ve added pause (start button or esc key) and a quit to menu from pause 


the player cannot kick doors but the use is based on what the player is looking at (use is vault on a ledge, pick up on item etc) but I will make that more clear with indicators or. Something 


Also not clear button for grenade swap is scroll down on mouse (swap weapon is scroll up) I will make this more obvious

The bugs broke your map sorry, getting map upgrades will improve it as well as an “overleveled” level to buffer any damage


And health numbers, stamina, and oxygen numbers are hidden. This is laziness on my part and I’ll get right on it since yes. It’s pretty vague how much is remaining


Thank you for the feedback! I am working on new (hopefully better) pathfinding for Vanth and bugs. I’m trying to multithread it for multiple cpus so it’ll run a little smoother ( for more bugs) so hopefully that will fix those issues and prevent anything from getting stuck 

Sweet! Going to try and finish the game tonight but happy to help with bug reporting. Also I feel you on being lazy, can't fault you for that.


Keep up the good work!

good luck let me know how it goes