This was a neat idea for a game. The dialogue fit very well the theme of a boy having been stuck alone on a trashed earth and I like the funny signs -- were chairs originally intended to help the player jump higher? I got a ways up the junk pile, but ended up stopping because there were a lot of points where I kept getting stuck at a weird angle the vacuum would not advance from, bouncing around to slightly different spots in hopes this time I could get somewhere.