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The white-on-black art looks really good--that's a great way to make your 2D characters mesh well with the 3D environments, and it's super classic and retro looking. The characters are really cute. Love when Phoebe kicks the wrong monster. The running-away puzzle is very well designed, and I appreciate that when you fail it just restarts the puzzle rather than making you replay the whole game. The story is engaging and very choice-rich. I'd like the text box to have an opaque background because the text was sometimes hard to read. One suggestion: This really seems like it should be set in high school and not college--everything that happens just feels more like high school student behavior.

Thanks! We were a tight and very heterogenous crew for this one, glad it came along well. Gonna take note on your advice, again, thank you very much!

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That's awesome that you had such a good team! Be sure to check out my entry as well: https://gwenckatz.itch.io/wolf-of-derevnya