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(+2)

i've seen 4 different iterations of the slug scene: 

- revisiting the colonel state will have P kill it

- revisiting the state and returning the pelt will have P relocate it and get bitten

-doing neither, it will give up before doing anything

-just returning the pelt, and learning of the sleepwalker brand P is protected from it

i might be off about some of the conditions but those were what i took notice

(+1)

if only i'd stop to read the files, in my defense they weren't easily accessible as they aren't updating to the global list. anyway, the sea slug is a familiar to protect burial grounds

All the variations and different lore drops for the many variations are so fascinating. Though I still struggle to decipher what any of it really means. Maybe re-reading it and giving it a few days to sink in will help.

(+1)

it's a fascinating form of story telling. it's simutaneously frustating and engaging from not having it all spelled out for you, but allowing to infer your own conclusions about what is really happening.