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The game seems to run a bit fast, the physics seemed like they were going at about double the speed they should. This might be because I have a 144hz monitor, if you tied logic to framerate and didn't cap the framerate?

It's supposed to be a little quick, but if it's completely out-of-control quick that's not ideal... 

I'm still a newbie to game dev so I'm not sure how to fix or check that? But I'll look into it and I'll watch out for this problem in the future!  Thanks anyway for trying it!