Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello, thank you for the reply. Not overly technical but I wasn't able to determine what the solution was,  ATN mentioned rebuilding ZgeBullet and running in proton but that did not seem like the solution. I have confirm the four libraries you listed are installed, I will run the ldconfig -p | grep libdl command and sdl2-config --version to determine output and post here as relevant. I'll also attempt the cube prior to and after this and confirm it works as well. 

(2 edits)

The cube works? That's good to know. That was the response I was waiting from ATN. I'm going to produce two more examples for testing the external libraries that handle music and physics, so we'll pinpoint which one is faulty, or if it's come from the game... It should be ready in an hour.

Edit:
You can download those new tests on the same link. Please tell me how it goes ;)

Yes, the cube works. Bullet failed: pushed ./ZgeBullet and then quit. Sunvox worked and showed "game over (s.t.u.)" with loading bar below.

I have the outputs of "ldconfig -p | grep" for all four libraries printed to individual text files, would you like to see those or paste outputs here? I don't see how to insert file so I probably have to paste in-line if you want to see the output for each

Thanks. No need for the log. So the problem definitely comes from ZgeBullet. I wonder why, since it's working nicely here. What kind of Linux do you have?

Linux Mint 20.3.

(1 edit)

All right, I resurrected an old computer with xubuntu to test out (and it's working perfectly).
Could you run ldd ZgeBullet.so to see if the dependencies needed by this library are there?

Mine gives:

linux-vdso.so.1 (0x00007fff0dffe000)
libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f597d87a000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f597d652000)
/lib64/ld-linux-x86-64.so.2 (0x00007f597da7a000)

Output on my machine:

linux-vdso.so.1 (0x00007fff2d1f2000)

libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007fda6d1a6000)

libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fda6cfb4000)

/lib64/ld-linux-x86-64.so.2 (0x00007fda6d3af000)

All right. And do you have those dependencies in those folder paths? (I forgot to write that...)

Yes, manually confirmed they exist in the paths listed.

Sorry for not having answered. Although the game will work with Wine, I know it would be best to run it natively. But right now, I have absolutely no idea what's going on...