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Fun little game and really cute art!  At first glance it immediately reminds me of the top-down shooter minigame from Stardew Valley. :O

One little nitpick I might suggest is I feel like the camera doesn't really need to move? Unless you plan on making the play area bigger in a level or something because right now it's just a little jarring, and the whole play area already fits on the screen! 

(+1)

Yes! that Stardew Valley minigame was my inspiration <3

You're correct and a friend of mine gave me the same suggestion, camera movement just keeps you away from information of enemies in the other side of the room in this kind of game, thanks for the feedback!