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(1 edit) (+1)

Really cool puzzle! It took me a while to understand it. I read the tutorial but hovering over the signs just went over my head as I started playing. I got to room 6 without seeing any ghost and died because of shooting at nothing!

I really liked the tense feeling the audio provides! The song is so subtle yet so tense! The shotgun sounds and the ghost jumpscare are very good too.

Visually it is very charming, the girl and the ghosts are rather cute. The animation for the ghost killing you was a surprise!

After returning to the tutorial and reading once again, I got the hang of it. Very interesting way of arranging the ghosts. Only complaint I got there was one my last runs ended because a ghost spawned RIGHT at the last tile, and I had to go up to it, there was no way to shoot that ghost.  Perhaps being able to control shooting direction could solve that!

I'm probably nitpicking, but I felt the death animation could be a tad shorter. As soon as a ghost killed me I started clicking the mouse to try again and it would take a while (nice touch with the tombstone by the way!) before I could.

Congratulations on making such an interesting puzzle!

(+1)

The direction you shoot in doesn't matter. I'm sorry if I didn't convey that well. I decided against an up and down sprite for the player to save time, but maybe that hasn't been a good decision. If the ghost you try to shoot is to the left or right of your position, your character does even automatically look into the correct direction, when shooting (Though there is a little bug which messes that up sometimes. Sometimes the character looks in the exactly wrong direction when shooting xd But that doesn't matter for the gameplay, the ghost will die nontheless)
Only thing that matters it that you load your shotgun before you step on a tile that will trigger a ghost.

I can see why the black screen after dying may be a bit too long. I felt like it had a good length to fit the atmosphere, but maybe I'll feel different about that in a month, haha
I'm glad you liked the tombstone scene after dying though. I added it, so the player still has the opportunity to check, why they were attacked by a ghost after all. (You can still hover the signs there)

Aside from that, thank you for all the positive feedback! I appreciate it a lot!