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I really liked your entry but I wouldn't call it a game. Overall it was well polished and all the sounds and animations created a nice aesthetic. Creature's reactions were interesting but didn't serve any real purpose. Maybe making the objects a little less bouncy would help to provide better control over the result.

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Yeah haha most of the games I make tend to be more like... "interactive experiences"? There really isn't any obstacle in Make a Weird Heart except what you perceive the fuzzy monster likes and dislikes, and trying to make a heart in those constraints.

The point definitely isn't to make an exact heart shape, but to have fun, and enjoy the monster's antics ;P Definitely isn't a classival game in any sense hehe