I've made an outlined version, you can get it here:
https://drive.google.com/file/d/1JJlm8YFiwoxHbGmdaU85_hBTnPhLGALU/view?usp=shari...
I've made an outlined version, you can get it here:
https://drive.google.com/file/d/1JJlm8YFiwoxHbGmdaU85_hBTnPhLGALU/view?usp=shari...
Thanks for playing, I'm happy that you liked it. I didn't have enough time to polish stuff like showing that the zombies are hurt (that's why they disappeared) or proper dying animations for them. Shadows are nice idea. Also you forgot that you can rotate the camera, but well that's on me since the onboarding was really short and not playtested enough,
I really liked your entry but I wouldn't call it a game. Overall it was well polished and all the sounds and animations created a nice aesthetic. Creature's reactions were interesting but didn't serve any real purpose. Maybe making the objects a little less bouncy would help to provide better control over the result.
I have to start with that you got me here with the preview image, simple and clear. The styling of the game into 2 colors is nice and but maybe you should have played around with shading a bit more because the scenes look a bit too much flat. In the second level where you get to the first bigger pit, I couldn't distinguish what is the pit and what is not. Only other problem I've had with the gameplay was that the the 2nd level was way too long, and therefore I wan't able to beat it without any checkpoints. There were many tricky sections in that level that I wasn't able to pass consistently enough to beat the whole level. Maybe if you split the levels into shorter segments, and allow players to fail faster without that much punishment it would help the game. Overall really nice gameplay loop that could be nicely expanded into longer game. Great work :)