I liked the PSX style art and the ritualistic nature of needing to repeat fetch quests.
I tried playing twice. First time died just trying to understand all the hazards. I needed to exit to restart the game, because the in-game restart wasn't working correctly. Second time I died by some gray thing in the second area that snuck up behind me and insta-killed me without making a sound. There was a bit too much friction for me to keep going after that, but I am curious if there's more. Maybe I'll come back to it later.
Quite ambitious for a game jam game. Well done!