Nice game! The pixel art was incredible, especially the main character animations; how many of the available 48 hours did you spend on that hair? :P
I also liked a lot the sound effect: the walking sound helped a lot with the perception of what was happening in the scene (along with the "evil" particle system) and that's a great solution for a dark game.
I think I missed something on the mechanics: the dialogs suggested me to look for something in the dark cloud, but I found myself stuck in it. Also, when I discovered that the lantern stopped the evil, I continued to switch that on without any costs; is that supposed to happen?
Sorry for the questions, but -again- great submission! :D