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Gameplay : 3/5 - I'm sorry but I could not see the goal. I just could plant and sap trees

Visuals : 4/5 - Mitigated: I love the pulsing planet. On the other hand the character is fix and not beautiful

Audio : 3/5 - Music that goes well with the planet's pulse (but quickly repetitive) and some rough fx

Enjoy : 2/5 - I really wanted to replenish the earth, but could not find what to do :(

Theme : 3/5 - The "lore" includes the isolated element, but not quite the gameplay


I'm frustrated to not have found a goal to the game.

Yeah sorry. I should have made it clearer but the goal is just to plant a bunch of trees(30) I tried to find time to add asteroids that would make the game have some action/fun. Also for some reason when I did the web build the player got really slow, and it was just too late to fix that. The player doesn't have a  walk animation because for some reason I messed something up after I had gotten it working that just made it not trigger. I should have incorporated the isolation into the design of the game more. This was some amazing feedback and I hope you do it in future trijams!

(+1)

No way to be sorry, it's a game jam and we all know we are testing constrained and immature creations. And I don't imagine the games I propose are any better. And I was happy to test a new try with risks and originality

I'm glad you take well my comments, as giving honest feedback is not the most confortable choice