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Replenish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #6 | 3.625 | 3.625 |
Overall | #13 | 2.950 | 2.950 |
Audio | #13 | 3.125 | 3.125 |
Visuals | #15 | 3.000 | 3.000 |
Gameplay | #16 | 2.500 | 2.500 |
How much do you enjoy the game overall? | #17 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:45(2 hours 45 mins)
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Comments
I struggle to understand the game; I think if you take it further, you need to have some tutorial or guided play. The concept was interesting
Thanks for playing!
I agree with others about the confusion but hey, this has potential. I was thinking that this could be the same story as Exupery’s little prince
Thank you for playing!
i didnt see a challenge in the gameplay and i was able to plant in the water , didnt Understand this one really.. sorry, still giving you a good rating tho
Thanks for the feedback! I should really make my games make more sense.
as others have said i could not find the goal beside planting as many trees as possible, so after that… wait for year 25?
nice idea and audio though - music theme fits good!
Thanks! You just have to plant 30 trees, but you lose if you get to year 25 before you plant those trees. The music fitting well was actually super lucky!
Gameplay : 3/5 - I'm sorry but I could not see the goal. I just could plant and sap trees
Visuals : 4/5 - Mitigated: I love the pulsing planet. On the other hand the character is fix and not beautiful
Audio : 3/5 - Music that goes well with the planet's pulse (but quickly repetitive) and some rough fx
Enjoy : 2/5 - I really wanted to replenish the earth, but could not find what to do :(
Theme : 3/5 - The "lore" includes the isolated element, but not quite the gameplay
I'm frustrated to not have found a goal to the game.
Yeah sorry. I should have made it clearer but the goal is just to plant a bunch of trees(30) I tried to find time to add asteroids that would make the game have some action/fun. Also for some reason when I did the web build the player got really slow, and it was just too late to fix that. The player doesn't have a walk animation because for some reason I messed something up after I had gotten it working that just made it not trigger. I should have incorporated the isolation into the design of the game more. This was some amazing feedback and I hope you do it in future trijams!
No way to be sorry, it's a game jam and we all know we are testing constrained and immature creations. And I don't imagine the games I propose are any better. And I was happy to test a new try with risks and originality
I'm glad you take well my comments, as giving honest feedback is not the most confortable choice
Relaxing!
Thanks!