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(+1)

Fun and fast-paced! This feels really good to play and everything is nice and polished.

I would have liked some audio (or other) feedback for when the combo is maxed out. Perhaps I'm playing the game wrong in trying to max out combo before I bomb, but it breaks my flow a bit to have to watch the interface.

 Also, fairy maids.

(+1)

Thank you very much for playing! I'm glad you liked the polish in it, I'm also surprised we got such a nice product out in only 3 days.

The audio feedback for maxing out your chain is in the code, but it's buggy and doesn't work properly yet. Aside from fixing it, I plan to add a visual indicator below the player when your chain is full too. Maxing out your combo before bombing is the intended play strategy since it allows you to get maximum value from the golden point items (10000 x 64 = 640000pts each), but sometimes you'd want to prioritize quantity over quality and cash in a lower combo on a large horde of enemies (as opposed to a max combo on a sparser wave).

Yes, fairy maids. 

Once again, thank you for enjoying the game!!!

(+1)

Thanks for making the game! It's one of the best games this jam, if not the best.

Fairy maids!