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(+2)

Yeah we spent hours trying to get a html5 build working with Godot 4. We couldn’t solve the issue and decided to cut our losses and were only able to get a working windows build in time. 

Sorry you couldn’t play :(

(+1)

Same issue. I must admit I am not even trying to get the HTML5 version working with Godot 4 - it's not ready for that yet.

Just export each version for the 3 platforms required in the rules and you'll be fine next time around.

Or maybe beta 4 will have fixed HTML5!