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(1 edit)

Day 26

I unplugged the old action decision and the current one seems to almost work. When re-implementing the tree navigation, I removed the log printing, I should plug it back, I'm getting still some crashes as I'm mishandling the turn action data, oops.


EDIT : One hour of sleep budget burning later, I got it working! Looks like the AI is already looking to go after my units while still trying to keep its distance to not be too vulnerable. I'll do some picture posting later.