Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

To answer your questions  / responses 1) we kind of threw those in at the end due to time constraints unfortunately. 2) we wanted to include progressional  levels and unfortunately got to level creation late. 3) you're right about that gonna tune. 4) that was setup for the proto and didnt change to an appropriate bind in time

ty for playing / response, will check out your game soon.