So far this is one the the best games I’ve played. The idea is well executed and the game is actually pretty fair when I turned the volume up enough to really hear the monsters at a distance. That really helped. At first I thought it was too tough and was going to say that batteries should be more available for the megaphone, but then that would take the edge off which would be bad.
I did have issues with the megaphone seeming to not work. If the creature was close enough, it seemed it was already in the attack state and that was that. I say that whatever the state the monster is in, it should flee no matter what.
More sound on the monsters would be good too. Being able to hear them from farther away would make the game scarier I think.
Also, when the player is getting hurt, some sort of indication on screen would be good. Maybe a red vignette on the HUD or something.
At this point I’m the first to review this game. WTF! From the screenshots it looks great, and it is. (for a game jam game, haha)
Anyway, good job!
Our game is very different from yours. I wish it were scarier, tbh. But, we’re still pretty proud of it as it is. And we’d love for you to try it out and let us know what you think of it! What did we get right? What could we do to improve it? We want to hear it all! Thanks!