Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The idea of saving the player's inputs with a watch is really clever, and helps with the memorization problems most of these puzzle types have. There's a lot of room to expand on this, but it will take considerable design acumen to pull it off, good luck, and make sure to play some other games that do a good job at this (I highly recommend Tunic).