I enjoyed the simple one screen puzzle, it feels like a really good setup to a fun puzzle game!
My only suggestion currently is to add a press 'E' above the note since most players will not remember that when they reach it
Criteria | Rank | Score* | Raw Score |
Tremor😬 | #20 | 3.625 | 3.625 |
Reason 🧠 | #21 | 3.875 | 3.875 |
Overall | #43 | 3.400 | 3.400 |
Pulse🫀 | #50 | 3.250 | 3.250 |
Grave-itas 🪦 | #52 | 3.250 | 3.250 |
Rime❄️ | #57 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Logan Nance
What was the origin story?
Asphodel, an exploration game. I haven't succeeded yet in making a full game, but I plan on releasing updates until the full thing s made.
I enjoyed the simple one screen puzzle, it feels like a really good setup to a fun puzzle game!
My only suggestion currently is to add a press 'E' above the note since most players will not remember that when they reach it
The idea of saving the player's inputs with a watch is really clever, and helps with the memorization problems most of these puzzle types have. There's a lot of room to expand on this, but it will take considerable design acumen to pull it off, good luck, and make sure to play some other games that do a good job at this (I highly recommend Tunic).
Leave a comment
Log in with itch.io to leave a comment.