Glad(! XD) to see you also do not equate votes with quality. I have played about 40 too. I think on ‘Overall’ criterion would be nice, because I realize some games are great but do not benefit enough from specific criteria; for example, PLAT Inc. has an impressive amount of content (I could not reach the end because it becomes so hard, so, this one is on my to-finish list XD). It would be on my recommendation list if I was tasked with drawing one up. (I realize you played the game too!)
I appreciate people like you a lot, since such a detailed review and feedback helps MASSIVELY.
Thanks! :) I figured people enjoyed detailed accounts, including the semi-log part (which is like the substance of filmed playtests, but easier to look up).
I'm quite not in the "jamming mood" anymore and I'm busy working on other projects. […] I am currently working on another game. Not decided yet if I'm going to release it or not, but the development is going really well so far!
After a streak of game jams (my first one was this year too, actually!!), I am also going on a pause (I mean, from contests!) and working on my own on some games. I think I will develop several of the prototypes that came out from them (especially Cursed Ghosts and Breathe Heart). :) And I have a ginormously ambitious reflection/puzzle game project, called Terminal, whose idea I have been floating since 2019 and compiled a gigantic list of ideas. What stopped me was that I wanted to use the right tools (especially framework/engine), but after expanding my knowledge of what is available, I am still wavering between MonoGame (whose OOP I realized is not a good thing — thank you, Brian Will — but where I guess I can use some ECS around here), Godot (which I am currently diving in), and Bevy (which looks interesting but is still under development, at version 0.8, and the Rust language is interesting but not that easy to get a handle on; so, less chances for this one). Since your own first game jam attempt ended so well, there is no reason my first big project attempt does not work well. ;p So, not putting all my eggs in one basket, but I really have high hopes for this one! Tell me if yours (or even a demonstration) gets available somewhere one day. :) (Mine is for the more distant future.)
I hope to see you on another jam some day.
I may still partake in some; I think one with a longer time span would be a good idea. (The seven days for Brackeys is nice, for example, but I came in at the very last moment… XD) I have been diversifying and now dabbling in Game Boy development (which is super interesting, but I tend to find everything interesting :p), so if I find an interesting Game Boy game jam once I feel comfortable enough, I may try it. (GBJam 10 was too close!)
By the way… JUST BEAT LEVEL 3!!! (Spoiler: I had somehow managed to miss the right path from the very first leftward door, and was convinced I had to start from the rightward one, which explains why I was getting crazy not finding the exit. XD I liked the detail of the angel at the end!)
‘short’… LIES!!
From the previous screen: but who is Larry? X)