Hi MattFett
Thanks for the feedback.
Regarding the story did you play the browser or the standalone? I know this is a repeating question, but the game was taking a long time to load on WebGL, so we decided to cut levels and story just so the player can play in a reasonable loading time.
Either way, could you elaborate on how does the story seem forced? Since none of us are a writer, this is a chance for us to learn how not to make a story seem forced.