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Strange, it was probably the burner. I have now tried again. This time it also worked. You have done very well.

Maybe some audio tracks for the CD32 would have been cool. But I do not want to criticize, I'm glad that there is a CD32 port in AGA.

Ah that was one of my other projects: use CD32load to use CD tracks. That would have meant more channels for sfx and any music. But it creates more work and the game is already very good with the AGA/audio enhancement already.