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Very fun little game, I really enjoyed it! The controls are very smooth and easy to grasp and the dash mechanic add a really nice touch of dynamism to the feel of the game. I liked the gameplay a lot, and the inevitable death/drying up adds a sense of urgency that works nicely to make you murder those little skittish blobs as fast as possible. The procedurally generated levels work well, although my only "criticism" here would be that the levels and enemy spawning can feel quite unbalanced from one session to another. I played three times and noticed that my second session felt a lot "emptier" than the other two, because I only really started to run into enemies late in the session, and there was no way for me to recover from the lack of enemies to kill in the first two thirds of it. It felt less like it was my fault for not choosing the course of action, and more like just bad luck because there was no creature in sight for what felt like a long time. Other than that slight detail (which I'm sure could be addressed with further development, a game jam only leaves so much time for balancing), really enjoyable game!

Yeah the spawning distribution is random at the moment and could be a bit more balanced. But every new spawn is also random and there are always 10 enemies on the map. I was thinking about adding a visual indicator where the next or most enemies are, but didn’t get to it. Thanks for the long review :)