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Took me a while to understand how to use items in my inventory. Also, I kept thinking the tree markings on the map were arrows pointing me to jump there.  I feel like it could've been better if the trees just gave you a fixed handful of firewood and disappeared instead of just chancing that it'll explode. The movement and platforming were pretty solid. And I don't think it needed to have a spooky ending. The music was pretty good, but a little extreme. Also, the lighting effects were actually much appreciated.

Thanks for your advice.

This game has more endings instead of only bad endings, and I designed it that way because I didn't have much time.I'll keep updating the game.

But the tree explosion... I really can't find a better resource