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I liked the game! I thought it was a fun short little romp escaping the vampire bat in an attempt to escape. Rocks are a nice obstacle to avoid especially when they begin getting numerous later on, Although more variety i.e. Larger rocks would have been nice.

The powerups are helpful, Except the Pickaxe which I have noted causes the rocks to fly either left or right, sometimes right underneath you slowing you down a bit. The Bible (Or Holy Book) keeping the bat away was cool, although I swear it got less potent as the game went on, which is not a complaint by any means. And the Sprint potion I feel like could have been longer duration for less speed, as I found myself running into rocks as soon as I picked it up. 


Graphically it's a nice 8bit style, I do think the text is a bit illegible when it comes to certain characters however, ultimately I think it looks good, Rocks are easy to identify while also looking natural. Items are vibrant enough to spot.

Music can be a little bit repetitive, but overall fitting.

Anyway you did a great job on the game. I offer you one massive cookie to counter all the coffee.

(+1)

Hello, thanks for your opinion and your compliments! I'm going to work on more variants in the obstacles, in the jam I ran out of drawing time, because for the code, it's modular and so it's easy to integrate new ones. 

I'm going to review the pickaxe, it's not very useful and to be honest, I added it a bit in a hurry a few hours before the end. I thought it was not very useful but I did not know that it could turn against the player, thanks for the information. For the potion I thank you for the feedback, it's true that it accelerates too much and makes dodging impossible. I'll fix it!

I accept this huge cookie with pleasure! 

Good day to you