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(+1)

That was awesome! The graphics, music, and overall presentation are top notch, by far the best I’ve seen so far.

The gameplay was really hectic and seemed difficult at first, but after a few rounds it started to make more sense.

I think you should clarify that the balance is meter only moves significantly when you miss notes. I noticed that if I just focused on hitting notes, I barely needed to move the balance meter.

I couldn’t figure out if the size of the friend shadow had any effect on the resulting friend type. I played for a while and almost maxed out the book, but it took me a long time to find any food or houses.

Ah thank you! Your feedback is immensely helpful we're hoping to roll out a patch after the jam that addresses bugs and improvements to UX :)