Kek
Thanks for playing. What was the confusing part? Do the rules need examples, card actions should be animated, or does the AI make you think you are doing something wrong?
Misc list:
I think clear card signage(so I can get all the relevant info at a glance), sfx, and animations would all definitely help proportionally in that order.
Also I liked the idea of having a limited deck, usually I'm used to everything shuffling back in and going until someone is dead but that would have become pretty frustrating against the mind frayer and was a good indication that I might not be ready for the fight yet.