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(1 edit) (+1)

Yeah, I admit that I didn't really test the game with anyone else, so it may suffer from being "easy for devs, hard for everyone else," haha. the time buffer for the first couple fights does sound like a pretty good idea, though, I'll try implementing that in the next update.
...I hate to admit it, the "map reroll" wasn't supposed to be in there, that was only meant for debugging & I must have forgotten to take it out. Oops.
If it's on, the energy meter should be right above the player. It may be off-screen depending on screen size, I'll have to check up on that.
Thanks for leaving a review, really glad you liked the game!