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(+1)

I am sorry to hear that the game crashed! Can you describe how/when that happened?
Glad you liked it non the less :)


[Potential Spoiler ahead]

Currently, there is no combat in game. As some of the instructor's lines suggest, I originally considered adding pirates to attack after the tutorial. Would be a nice prelude for a bigger game :D
The further development went, the more it felt like this should be a relaxed, peaceful experience. So I ditched the idea. Wouldn't have had the time to implement combat AI anyways...

No worries! yeah it definitely is peaceful, I could play a longer version while watching a podcast easily.

So I'm not sure exactly what the crash was. There was an alert pop up message that I know can happen when a web build of a game tries to save progress like its a desktop build? but that's just a guess, it could have just been something specific to my browser the game didn't like.

(+1)

You might actually be spot on!

I wasn't able to reproduce the error (yet), but when I checked back in Unity, I noticed that my debugging tools are enabled in the final build - among those a gif-recorder. It might be possible that this one fired and tried to save a gif to your computer.