Thanks for the lengthy feedback as usual Tomo
The manual critter catching is supposed to be VERY hard as it is a free action, costing no time nor stamina, you are supposed to use the bug net for land critters, for water critters we will eventually add a fishing spear, lobsters and mud lurker crabs are very valuable ingredients, so they can't be too easy to grab. (we are adding the butchering table to extra meat from them very soon)
All critters spawn in specific biomes, look closely to Cave, Beach, Cliff and Flower Fields, there are many critters there that you cannot find in grassland.
Fish, clams, shells and algae are being worked on, as well as the fishing rod.
The clover field will be a magical anomaly, we will improve it in the exploration update and make it very obvious.
Terrain transition is almost impossible to fix without a lengthy overhaul of our biome system, so it will probably not change, we will add more props, stuff like cat tails, lotus and smaller rocks will help disguise the blandness of the river area.
The buttons stay pressed if they are a toggle button, we fixed the highlight on them.
we already made it so the windlines stop before a wall if they detect a collision, can you show a screenshot of the clipping so we can fix?