Makes sense, thanks for the explanation. That could explain why my laptop's fans go like crazy when running this game. I could add a cap of 120, it could be good enough for most cases. I'm not sure if this option should be in the options menu since it seems so advanced. I can also add it as a launch option.
Viewing post in Poke ALL Toads jam comments
Currently adding the vsync option, I noticed the engine I'm using (godot) has vsync on as default. Since you ran the game with uncapped FPS from the start, by any chance do you have an app that could have uncapped the FPS automatically? I'm looking around and haven't been able to go above 16ms per frame without disabling Vsync.