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Progression pace seems much better now with the really easy levels in the beginning. The game "clicked" for me this time around and I finished several dungeons. I don't have that much other to comment on; more rooms, especially the starting one, of course but I am certain you're working on it already.

  • Right clicking brings up the mouse cursor while in game for some reason. Goes away again when going into a menu.
  • Can't cancel popups with Esc key.
  • Rebindable keys
  • I think the mana UI next to the crosshair turned out great.
  • With the less throwing force seal it felt kind of inconsistent when crates broke, but maybe that was a me problem.
  • I have 800-900 FPS ingame, would be nice if you could limit FPS. I tried to both limit FPS with the Nvidia panel and turning on v-sync but it didn't work. Really odd, might be just a problem for me.
  • Custom icon for the exe!

Thanks for playing

Right clicking brings up the mouse cursor while in game for some reason. Goes away again when going into a menu.

So you mean after dashing?  It doesn't happen for me on linux, so I am going to need to look more into it. Thank you for reporting that

Can't cancel popups with Esc key.

which ones would you like esc to work on? If it's a confirmation window, should it choose a yes, or no when you press esc? Or did you mean heart windows?

With the less throwing force seal it felt kind of inconsistent when crates broke, but maybe that was a me problem.

What do you mean? Crates were not breaking after you threw them?

I have 800-900 FPS ingame,

That's kinda amazing. I will look into adding v-sync options.

Rebindable keys

Yes, I never made any rebindable keys, but I understand how important they are.

Custom icon for the exe!

I still don't even know if it should be a goblin, skull, heart, or something completely different.

Thanks for playing and commenting

So you mean after dashing?

Yeah exactly.

which ones would you like esc to work on? If it's a confirmation window, should it choose a yes, or no when you press esc? Or did you mean heart windows?

Oh right, I think it was only the heart windows. I didn't notice anywhere else where I wanted to do it,  but if so I think it should cancel.


So I started the game to show you better what I meant about the force seal and crates breaking. But first the dungeon gen. failed and then the game crashed right after.

Anyway I couldn't replicate it at all. They seemed to break when throwing normally against the floor but it didn't when I played earlier. I kept throwing them into the ceiling just to break em. I have no idea. I really wish I'd recorded now...

Ah yes, the generation uses a lot of RAM. I am glad the message at least works. When it crashed, did you close it right away, or gave it some time? (sometime giving it more time works, because the game still tries to generate the dungeon). I have some ideas how I can make generation better, because right now I cannot even do it asynchronously.

I am going to make heart windows close with esc.

They seemed to break when throwing normally against the floor but it didn't when I played earlier.

welp, since you couldn't replicate, I am just going to assume it was the reinforced crate, which take multiple throws to break.

Different Crates

(reinforced crate is the one in the middle)

I didn't press anything except for taking a screenshot, and shortly after it crashed.

Well it happened on several levels with all boxes. But yeah probably best to just ignore it unless it comes up again, it is of course possible I was just doing something wrong.

I will keep that in mind, and stay on lookout for that whenever I test the game. Thank you