An update on the open-source project to come : I've added options to turn PlaceFace on/off and allow/deactivate PlaceFace's navigation agent in the Pause menu, in which you can now move your cursor. I've also fixed the combined meshes that couldn't be completely moved. Some new textures have been added to the 2nd floor rooms, and I've added doors there. I still have the navmesh to fix I guess. The many asset store packages originally in this mod have been re-installed. New items are being added such as the teleporter and I've added a failsave per scene so you don't fall infinitely if you somehow leave the map. Each chapter has its own secret ending.