Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great fun!
Loved the look, and really appreciated the fact that everything from your movement down to the credits scroll stuck to the 8x8 pixel grid.   I actually made the controls a bit jumpy but that was no big deal once I got used to it.

Difficulty seemed punishing at first, but for each level, after a few tries I figured out what my strategy should be and was able to clear it soon enough.   Also by the end I'd gotten good enough that I was able to beat the final level (which was a really fun surprise btw) on my 2nd try.


My only knock would be that the spikes didn't stand out quite as much as I needed them too.  More than once, I walked right into one because my brain had tuned it out as being just a background item.  Not sure the best fix for this, could be recolor or fill in the spikes so they look more prominent on screen, or maybe give them a small animation.  Or maybe I should just have my eyes checked!  ;)

(+1)

Hey thanks for playing!

The final level wasn't meant to be hard at all, initially it was just to run to the end but I added that little jump in the middle where the bee is back and forth just to throw ya off a bit. :P

As for the spikes. I didn't really want to edit the assets at all, as that's the key thing for this jam. So I left them like that. The only major edit to assets was the UI which I changed the  color of to match the game tiles/sprites for consistency. But yes in terms of gameplay I probably should have changed them, haha.