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Fantastic :) Got lost first time around and had to restart to find the hatchling. Love the almost Zelda64-like skybox and day to night cycle.

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Zelda’s skyboxes were a huge inspiration to me, so that comparison means a lot! I spent a decent chunk of development time trying to figure out how to implement an old-school skybox (as opposed to the more modern panoramic sky Godot offers by default), so I’m happy it worked out. Thank you very much for playing!