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A jam submission

BirdwatcherView game page

An amateur cryptozoologist’s hunt for the truth
Submitted by Grunion — 2 days, 11 hours before the deadline
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Birdwatcher's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#194.2634.263
Overall#193.9743.974
90's#204.2114.211
Sound#213.8423.842
Fun#303.5793.579

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

Fantastic :) Got lost first time around and had to restart to find the hatchling. Love the almost Zelda64-like skybox and day to night cycle.

Developer(+1)

Zelda’s skyboxes were a huge inspiration to me, so that comparison means a lot! I spent a decent chunk of development time trying to figure out how to implement an old-school skybox (as opposed to the more modern panoramic sky Godot offers by default), so I’m happy it worked out. Thank you very much for playing!

Submitted(+1)

An interesting game, but very short. It was strange to find a fetus so early, the unknown would be more frightening. I would have shown the monster was only at the end.

Developer(+1)

Thank you for playing! I was shooting for an open ended experience where the player could find the clues in any order, but like you said, finding the hatchling early on kills the tension. That said, the hatchling clue in particular might’ve spoiled the mood regardless of when it was found. I appreciate your feedback!

Submitted(+1)

Great vibe, superb sound design, lots of polish. Great submission overall! I got really stuck finding the 4th picture (the egg), but apart from that I was really amazed with how polished this was. I also appreciate that you added affine texture mapping for the authentic PS1 look. I think this was one of the most PS1 looking submission :)

Developer

Thank you for playing and for your kind words! I’m sorry about the egg, between the poor collision near the grass ledge and how dark it gets, I think that’s one of the unintentionally tougher clues to find. And I’m glad to hear you liked the graphics, all of those old-school effects (affine mapping, dithering, etc.) are from MenacingMecha’s Godot PSX Shader Demo.

Submitted (1 edit) (+1)

This is too good! ^^ love it so much and I agree with other comments, atmosphere is 10/10, camera mechanic is spot on, you nailed it with this one, also one of my favourites, great stuff! :)

Developer(+1)

Thank you, it makes me so happy to hear such nice comments about Birdwatcher! I owe a lot of the camera’s functionality to Chafmere’s Digital Camera Demo, especially getting screenshots to display in the field notebook.

Submitted(+1)

This game was great. The atmosphere you created was amazing and I loved how it slowly turned to night and the insects started chirping. Also THAT part made me jump ngl.

Developer(+1)

I’m glad you enjoyed the atmosphere, that last scene was arranged towards the end of the jam, so I was nervous that it would’ve been a weaker part of the game. Thank you for playing!

Submitted(+1)

This is amazing! By far my favorite game of the jam, the graphics are perfect, the sounds really give it a calm/spooky vibe, the skybox also gives the forest a lot of depth, i love the detail of sound around the objective areas, really intuitive. Congrats on this amazing work!

Developer

Thank you very much, I consider that high praise given all the great entries this jam received! Getting the skybox to work was a relatively recent discovery to me, so I’m glad that it helped to enhance the atmosphere.

Submitted(+1)

Short and sweet, I love it!

Developer

I’m happy to hear it, thank you for playing and for your nice comment!

(1 edit) (+1)

Great game! The graphics are super 90s and the sound effects are nice. I did feel it was a bit too dark at night, as I was just barely able to tell what was ahead of me when it was night, but that's the only significant issue I noticed.

Developer

Thank you for playing and for your feedback! I’m sorry about the lighting, looking at it now, the night definitely gets way too dark to see. This will be fixed this in the post-jam update; I’ll make the nighttime ambient light brighter and extend the day into night cycle so the sunset will last a bit longer.

Submitted(+1)

This is super impressive and wished there was more. Love the art style, it really gave me a sense of comfort look at the cute ducks, but then it got dark :O Well done!

Developer

Thank you very much, I’m happy to hear you got a kick out of the ducks! Funny enough, they’re a bit of repurposed content from earlier in the jam when “Birdwatcher” was more of a nature photography game instead of a horror game.