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really great art and interface. Really feels like something you could play on an early Gameboy. I think it'd be nice to have something that goes off when you might be able to discover something. right now the reader just shows you grassland or the moon and the player is lead to believe that sense nothing is on the screen then nothing is there. 

i really like seeing the monster come up  slowly and creepily. the style of this is off the charts. I guess id suggest a mechanic that lets you know something is searchable there. A different blip or beep other than the one that goes off for the monster 

glad you see you enjoyed the aesthetic. there is an item you can pick up that shows you what you can get on each screen, but i get what you're saying. there should be some sort of indicator to tell the player there's something to find rather than nothing.

thanks for the feedback!