Sorry, but i cannot play it.
First it complains that it can’t find ucrtbased.dll and vcruntime140d.dll. These are libraries used in debug builds of C++ applications that are only installed with Visual Studio. Maybe you should reupload a release version.
However, even copying over these DLLs from another computer with VS, it only shows a blank window, and the console emits this error:
Crocodile Engine irrKlang sound library version 1.6.0 Loaded plugin: ikpflac.dll Loaded plugin: ikpmp3.dll Using DirectSound8 driver Initialised GLFW OpenGL version: 4.6.0 - Build 30.0.100.9864 Created game window ERROR::SHADER_COMPILATION_ERROR of type: FRAGMENT ERROR: 0:52: 'f' : syntax error syntax error -- --------------------------------------------------- -- ERROR::PROGRAM_LINKING_ERROR of type: PROGRAM Attached fragment shader is not compiled. -- --------------------------------------------------- -- Step 0: 35.3176
I do not know whether it is relevant, but my graphic device is an Intel UHD card, so i do not know how well it supports advanced fragment shaders.