I realised I worded the game's instructions poorly when talking to someone else today, so not the only one to notice that. I could have implemented changing the mouse cursor, but with already 4 hours of development, I decided that I had already exceeded the time; yes, changing the cursor would have helped. I did do an initial design with multiple taps, but it did not look right, so I stuck with one tap because about focusing on waiting for the drip to stick to the patience theme.
Thank you for your feedback, it is most welcome.