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The Leaky Tap [TriJam 193]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #4 | 4.100 | 4.100 |
Audio | #12 | 2.500 | 2.500 |
Overall | #13 | 2.720 | 2.720 |
How much do you enjoy the game overall? | #17 | 2.300 | 2.300 |
Gameplay | #19 | 2.400 | 2.400 |
Visuals | #20 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4 hours
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Comments
the game is funny , as well as the text description of the game. the gif explained well too. i understand well the concept patience with the game . nicely done. for future improvement i will search On ui graphics and maybe making the water with a shader. shader graph is cool in unity.
Wasn't obvious to me how to catch the drip. I think you could get around that by changing the mouse cursor and just having an instruction that you need to click to catch it. I think it would be more fun with multiple taps dripping and you have to watch them all.
I realised I worded the game's instructions poorly when talking to someone else today, so not the only one to notice that. I could have implemented changing the mouse cursor, but with already 4 hours of development, I decided that I had already exceeded the time; yes, changing the cursor would have helped. I did do an initial design with multiple taps, but it did not look right, so I stuck with one tap because about focusing on waiting for the drip to stick to the patience theme.
Thank you for your feedback, it is most welcome.
Still more intense than some hollywood movies.
Nice idea. Aggravating having to wait for those drips! xD
My game design was achieved! I am glad you liked the idea.
patience is a hard word for me… i am such an impatient person :D do they start falling faster over time? i think i could catch them forever
Apologies for some spelling mistakes, it is hard when you are dyslexic to spot what for most people would be an obvious mistake.
No, it does not speed up, but the time between drips will get longer and longer, testing ones patience and perseverance. I did think about speeding them up, but two issues, gravity does not work and two would not fit the theme of patience.
Thank you for your feedback.