This is a pretty good start to what can be a lot more fun. I feel once you have a real character model it'll be easier to get a feel for it, but make things a bit snappier for a better feel. I also feel the dash should be longer, maybe even by double. The most satisfying move for me is the charged sword-dash attack. Keep up the good work!
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It's more of a feeling that the dash should be longer. Playing games like Nier: Automata have spoiled me as a player into feeling that longer dashes aren't a burden on gameplay, but only enhance the experience by allowing a better dodge mechanic and easier time travelling longer distances. Liken it to games that allow players to dash; which game feels better: The game that has a short stamina bar, or the game that has either a longer stamina bar or does away with it altogether? In the end, that question will be different for each game, but I feel that at least for this game a longer dash (at least by double) would feel better