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Thanks for trying out the demo! We'll try experimenting with tighter input delays, see if that solves the snappier issue. Why do you think the dash should be longer?

(+1)

It's more of a feeling that the dash should be longer.  Playing games like Nier: Automata have spoiled me as a player into feeling that longer dashes aren't a burden on gameplay, but only enhance the experience by allowing a better dodge mechanic and easier time travelling longer distances.  Liken it to games that allow players to dash; which game feels better:  The game that has a short stamina bar, or the game that has either a longer stamina bar or does away with it altogether?  In the end, that question will be different for each game, but I feel that at least for this game a longer dash (at least by double) would feel better