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Hi, thank you for playing and your feedback! It is true that the demo hits a ceiling as enemy scaling basically stops after battle 75 (only their health will keep increasing after that). I did not expect people to get beyond this point so fast :D

But that is why it is tagged as a demo, many ideas are not implemented yet.

You actually can try several interesting switches: E.g. level a priest (+wisdom) and then switch to a great ultimate. Or go from warrior (+strength = increased melee damage) to thief. I do understand what you mean though, you usually feel kind of stuck with your chosen roles.

I'll think about the bench idea. Sounds definitely interesting.

Further planned features (you can find more information on discord):
- Boss battles at certain checkpoints (e.g. battle 25, 50, etc.)
- Persistent skill tree
- Artifacts (for the 2 slots below your dwarves) with certain special powers

Please name the bench as "tavern" because where else would the dwarves spend their free time