I liked all the effort you put into the opening sequence! Aside from the small bug where it locks up (which you addressed so I could avoid it), it was a lot of fun. A bit of a lack of card variety, but given the time period we had to make these games it's understandable!
You also made good use of the limitation. I think it opens up a lot of potential strategies and playstyles even with the small card pool, which says a lot.
I also appreciate the lack of hand-holding. It was fun to figure it out for myself.
It was still the best game I've played in this jam so far, though I may be slightly biased because I love card-based combat like this.